Tag: RPG

  • Playing Far Cry 3 and enjoying it!

    In between getting my Risa starships in Star Trek Online and getting my Rune Keeper his war steed in Lord of the Rings Online, I’ve been playing and enjoying Far Cry 3.

    Far Cry 3 is an open world first person shooter/RPG game, in which you take out bad guys and wild animals on an island or two after you and your friends are captured by very bad guys. It is RPGish in that you gain skills and and crafting abilities with experience. Crafting is everything in the game. When you start, you can carry nearly nothing in your loot bag, ammo bag, syringe (for healing and buffs) bag, etc. You kill animals to craft better gear, which is mostly great, but sometimes frustrating. The animals in the game are not pushovers, either. The dogs attack in packs, the tigers and bears are tough, and snakes bite you while you’re sneaking through dungeons.

    Guns, on the other hand, are plentiful, and more unlock as you climb radio towers to scope out the landscape (much like synchronizing in the Assassins Creed games). Combat is fun, but not always easy. Many side quests require you to kill your target with a knife, so sneaking is important.

    A feature of the game I really like is that you actually have an impact on the world. As you capture enemy strongholds, the friendly islanders occupy them and the area around them becomes less dangerous.

    The checkpoint system is hit and miss. Usually, it doesn’t take you too far back when you die, but there have been a couple of missions (so far) that were very frustrating because of how far back the checkpoint took you.

    An unfortunate part of the game is that you kill the first boss (Vaas, the guy on the cover of the game, and a really bad dude) in sort of a drug-induced haze/dream sequence, so I didn’t get the satisfaction of putting a bullet into him and knowing he’s dead. I keep expecting him to pop up again at some inopportune time. During the first half of the game, he always has the jump on you, which was quite frustrating. I’ve just started the second part, which aims to kill Vaas’ boss, so we’ll see how that goes.

    But if any of this sounds fun, get Far Cry 3 (it isn’t too expensive these days) and play it. It’s pretty great!

  • Replaying Mass Effect with a FemShep

    After I finished Assassin’s Creed IV, I was looking for a new game to play. I’ve played all the Mass Effect games, but always as the stock male Shepard. I’ve been told that playing as a FemShep (female Shepard) opens up new dialogs, and the “sex” scenes may be different, etc. So I decided to give it a shot and have been having great fun!

    I played Mass Effect when it came out last decade. I’d forgotten most of it, but I remember it being a fun experience. While the graphics are quite dated, it still looks pretty good (except for the prehistoric textures – BioWare seems to have a problem with textures in the Mass Effect and Dragon Age games: the figures are modelled perfectly, but they wear very lo-res, jagged textures). The gameplay is good, and I chose to be an “Operative” so using pistols, sniper rifles, and tech, but no biotic powers.

    I’ve been busy doing all the side missions, so haven’t progressed too far into the plot missions, but it is still very compelling. I even like the bouncy planetary rover missions a lot better than the terrible scanning mechanic of ME2.

    I owned Mass Effect well before EA’s Origin existed. Origin discovered my other ME and Dragon Age games, but didn’t have a clue about the original Mass Effect. I tried entering the key, even tried installing the game so it could find it. Nothing worked until I tried again a few months ago, and suddenly Origin agreed that I own ME and would let me install it via download. So despite all our hatred for EA, they are improving things, and I’m thankful I can get rid of the case and DVD now.

    So if you have Mass Effect laying around, get it into Origin, and give it a go if you get bored. It’s still a great game.

  • My Love/Hate Relationship with Borderlands 2

    Having played and thoroughly enjoyed Borderlands 2 when it first came out, I bought the Season Pass, but let the game languish as I played a few other games, had health issues that totally ruined my gaming ability for a while, and kept up with my Lord of the Rings Online (LOTRO) and Star Trek Online (STO) playing.

    A few days ago, however, while waiting for the new STO and LOTRO updates coming this week, I jumped back in to play the Tiny Tina’s Assault on Dragon Keep DLC. In this DLC, you and your NPC friends from the original Borderlands are playing a dice-based RPG similar to, but not infringing on the copyright of, Dungeons and Dragons. Of course, that means the player gets put into this fantasy world. And while you still have all your guns and grenades and powers, the enemies are using swords and arrows, though with deadly precision.

    The area in the DLC is quite challenging because of the various monster types. Some, like tree-based creatures are easy – just use fire, as are knights and others that fire works on. The damn skeletons are the problem. They are immune to nearly everything other than explosive damage and I just don’t have a good, accurate gun that deals explosive damage. But it’s a puzzle set for us by the developer to figure out how to overcome some of these tough enemies.

    That leads to my problem with the game. When you die, you reappear at a nearby respawn point, which is fine. But if you need to quit the game because it is way past bedtime, I will have to restart the area and all the monsters will have respawned. This concern was so great that I was trying to rush through a quest last night before bed, yet kept making mistakes and dying. I never did succeed, so I went to bed furious!

    Now, in the calm of morning, I can dispassionately look back at the game and not be quite so mad at it. Last night, I was sure I was going to drop the game again and go on to other games I’ve been waiting to play. Especially with the new STO and LOTRO content plus my PS4 will arrive on Friday, I’ll have plenty to do. But now that I’m not as furious, I will perhaps give Borderlands 2 another shot. When I’m calm and collected and have time to finish…

  • Two #LOTRO Videos: Mounted Minstrel and Michel Delving Horse Race

    I took two videos in LOTRO recently and thought I would share them.

    The first is very short. I was experimenting with NVidia’s ShadowPlay in LOTRO and happened to turn it on just as a not very bright mounted orc started attacking me. I’m posting this to show how dangerous a mounted Minstrel can be. I was able to take the enemy down in seconds even from a full stop, though he was higher level than my Mini. I’m really liking the Minstrel class for combination of damage and healing, though when I managed to get a bunch of enemies attacking at once, he died. However, he was able to take down the Craban Master Warband near Garsfeld solo, even though it’s a small fellowship one.

    The other video is the horse race near Michel Delving. This run got my Hunter enough Fall Festival Tokens that he could buy the Spooky Caparison of the Bat to decorate his War Steed.

     

  • The slow, sad death of a LOTRO kinship

    My LOTRO kinship, Thirst for Power, has had a long, interesting lifespan with serious ups and downs, and is now down for the count. I am the only regular player that has been on for weeks. Sure there are one or two others that leave alts in the kinship, but no playtime logged except for me.

    I was recruited into T4P when my Lore-Master was still hanging around Combe and Staddle by a very nice guy who helped me a lot, but declared he had an addition to the game and quit cold turkey, never to be seen again. I met a number of friends in the kinship and we played together for years. Some were a little flaky and jumped out of the kinship, then back in, the back out, etc. A core group of us played through thick and thin, building our characters as we went. Then there was a mass exodus fromT4P to another kinship whose name I forget. Almost all of us went, because it was a big, happening kinship with a charismatic, fun leader and a diverse set of players.

    Meanwhile, the old T4P leader had been offline for so long that the game offered leadership to one of my buddies who left one alt in T4P. I put an alt there, so I was 2nd in command. And then our new kinship’s leader decided he was bored of the game and disbanded the kinship. So it was lucky that we could fall back to T4P. We rebuilt T4P with most of the old members and many new ones and had great times in Dunland and the end game instances around Isengard.

    Then came Great River. We all raced through Great River and started doing the Limlight Gorge stuff, when many of our top-level members decided it got boring and simply stopped logging in. We survived with just a few members until Rohan came along and added great new content, but the damage was done. With just a few of us, we weren’t able to get groups together to do the end-game instances. Finally, my last friend in the kinship decided she needed a more active place and jumped to the kinship of one of the other ones that was in T4P when I first joined and was with us for a long time, but eventually left to join a raiding kinship. I have recruited a few people into the kinship, but they see how dead it is and either stop logging in or just leave.

    T4P has maxed out lifespan and a nice kin house, so I will likely keep it with some lowbie alt running it, but I may look into joining active kinships for my characters when they get near 85. My LM, who is 85, would be a good choice, but nobody wants a lousy LM in the end game instances and raids. I’m working on getting my Hunter, Warden, and Minstrel to 85, because at least they will be needed by others. In the meanwhile, T4P is a member of an alliance, so I can help others and join groups fairly easily.

    But it is a shame to see Thirst for Power fade away.

  • LOTRO: Snowbourne Mounted Daily

    Today’s mounted daily mission video (and this is the last for a while, so you can relax and stop being bored by me) is the one given at Snowbourne, a large city in the south west of the playable area of Eastern Rohan. This is my favorite of the mounted missions because we need to kill more enemies (16 vs. 6 or 10 in the others) and the enemies are a little wimpier, so I can often kill them in one shot, which makes a wimpy Lore Master feel kinda studly. The video is less than 3 minutes.

     

  • LOTRO: Eaworth Mounted Daily

    Like the daily mounted mission from Harwick, this mission involves taking on mounted enemies while being on your war-steed. In this case, however, some of the enemies have about 5 times the morale (hit points) as the normal ones here and in Harwick. In this playthrough, I avoided those guys, but I’ve had to fight them in the past and they take a while sometimes to kill (and once, I think 2 of them ganged up on me and defeated me). The video is a little more stuttery than I’m used to, and I wonder if having FRAPS capturing the action slowed the game a little. It did smooth out, but the game was a little jerky at the first encounter, and I think that is visible in the movie. This was a quick mission and took less than 2 minutes.

     

  • LOTRO Tour 11: Thorenhad to Rivendell

    In our continuing quest to travel to the ends of Middle Earth (at least without area transitions), we now leave the moron sons of Elrond and head to Rivendell to meet up with Lord Elrond in his library. We don’t take a hidden passage that Peter Jackson decided was appropriate for The Hobbit movie, but instead take the normal route. We ride from Thorenhad to Rivendell, still in the Trollshaws. We cross the Ford of the Bruinen and head up a steep trail to the High Moors, then down into Imladris. We enter the Last Homely House and visit Elrond in his Library.

    The music in Imladris is some of the most pleasant in the the game, and the game has lots of moving music. The scenery is pretty good, and the water isn’t too bad. The biggest problem with Rivendell is that everything is too spread out to make it a useful home base for crafters. The changes to Bree recently have made Bree a great location for crafting, with vaults, fields, workbenches, forges, and ovens all in close proximity. The only better place that I can think of is Galtrev, which adds representatives from all the crafting guilds to a room off the crafting hall (so that’s why everyone should buy the Return to Galtrev skill when you become Kindred with Dunlanders, except, of course, Wardens and Hunters who can get their port skills earlier).

    Also in LOTRO news, I picked up one of the new Teal Fireworks Steeds for my Champion yesterday. It was a new addition to the Anniversary rewards, and since I had last year’s one, which was still available, I figured I’d better get this one. Its colors are teal and purple, so it’s pretty effeminate, but my champ is a manly elf, so he feels perfectly comfortable riding a girly horse, at least until he gets to Rivendell, where the bored elves will tease him endlessly, until he thumps them…

     

  • LOTRO: Harwick Mounted Daily

    Rather than bore you with more of the Middle Earth tour, I’ll post an example of a daily mission given out in Harwick. This mission is one of those given as part of the overall goal of rebuilding the destroyed town of Hytbold. Each mission earns 5 tokens that can be used to rebuild some part of the town (each component takes 5, 10, or 25 tokens).

    This mission is being posted as an example of the mounted combat that came as part of the Riders of Rohan expansion to the game. I love the mounted combat, but make no claims of being particularly good at it, though I’m certainly getting faster at doing these missions. The whole video is less than 3 minutes.

     

  • LOTRO Tour 10: Ost Guruth to Thorenhad

    Continuing the tour of the vast Middle Earth as presented in LOTRO, we ride from Ost Guruth in the Lone Lands to Thorenhad in the Trollshaws. We stop by Bilbo’s stone trolls and then end with the sons of Elrond. Unlike games like Skyrim and Star Trek Online, where most of the terrain is accessible, in LOTRO, there are very clear boundaries that channel the player along certain paths. On the way to the stone trolls, I took a wrong path through a bunch of live trolls (but too low-level to attack me) and ended up back near the road. I needed to use the map to find my way to the stone trolls, since I haven’t played much in the Trollshaws lately.

    I end up at Thorenhad, where the moron spawn of Elrond hang out. I call them that, because in the Ford of Bruinen skirmish, one or the other brother needlessly attacks a couple of baddies that position themselves in an obvious, but out of the way, spot. This always happens at the most inopportune time, like when many other baddies are attacking, so if you don’t have a healer on your side, it could be bad, since you lose if one of the Elrond spawn dies.

    I did the path on my war-steed since they are faster even than the rented horse rides between stable masters.